Civitatem : Dev Blog #1 – And so it begins…

Since i am approaching the launch of the Alpha for Civitatem (4-6 weeks), i am gona start this week a series of dev blog posts to keep up to date with the development.

Civitatem was born out of my love for city builders and i think i can bring something fresh and challenging to this niche. Of course you will also find familiar features from similar games i was inspired by, or just because something might became a standard in some ways.


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New update and November Sale on Steam


Hi Guys,

This is the second major update since the first patch, even though i have released hidden patches during this time, to fix bugs or similar issues. The biggest feature that this update brings, is a new save system. This system auto-saves the game every 2 turns on two saves files and their is also the old save and exit on different slot. This will help the players continue from certain points during their game, but the saves will be deleted once you loose the game.

To celebrate this new update, Centauri Sector is 50% off for 6 Days on all major stores.

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Centauri Sector Launches on Steam!

After one year of development, my first solo PC Game is now released on Steam. I hope people will enjoy it, and will grant me the chance to continue the development of this game and others.

Steam Store Page:

The game will also be available soon on Humble Store, IndieGameStand and Itchio.

Thank you all for your support.

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