Dev Log – Alpha 2 incoming
A status update of game for those that are following Centauri Sector development and update cycle.
Currently i am working hard to release Alpha 2. It will be ready in February and it will be a big update which introduce the ground combat in Tabula Rasa system, improved graphics, bug fixes, balance tweaks and more.
After the launch of Alpha 2 in February, a batch of smaller updates will be released, and the development will move to Alpha 3 and 4 from which the game will go to a limited Beta and Steam launch. At the moment i am planning to launch the game in April this year, but this might be delayed one more month if needed, so at the latest in May.
I am not a big fan of early access games, so after Alpha 2, i will concentrate on finishing the game, thus the second large system in the game will be available to the public at launch, and to a selected few in Alpha 3. Want to be one of them? Order one of the advanced game editions on the buy page here: http://lw-games.com/buy-centauri-sector.php
So what features Alpha 3 and Alpha 4 will bring? Well, it will introduce you to an expanded strategic layer on the campaign map. Since at moment of reaching Dacia system, you will be promoted to Captain and receive access to another fleet (2 in total) which it will behave the same as you main fleet, only that it will give you advantage to cover more ground and attack/defend multiple planets.
Beside the ground combat, new ships/items and more strategic options, you will be engaged into full out war against another faction as powerful (or more) as yours, and you will fight for control of the planets until you drive the enemy out of the system and win the game. Finally, the back story will be revealed and you will understand what drives the conflict between these two factions.
Thanks for your support.
George,
LW Games
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