Blog Home » Update A 0.800 released!
 

Update A 0.800 released!

Civitatem - A 0.700
Hi Guys,

Update A 0.800 is now released and you can download it from your humblebundle library. This update brings the first batch of random events to spice up the gameplay, the first game goal: reach a population of 20 or more, with a village morale of 50 or more. More over, i added the first weather events, but without the speed and other debuffs for now, i improved the whole children-adult age-in and marriage, and squashed most of the stuck behavior bugs, but it still needs more work.

If you find bugs and want to report them, please send me an email with saves, or report them on discord on the bugs section. Please include the saves located at c:\users\yourusersname\CivitatemSaves

As always, thank you for your support,

George

P.S. If you finish the game in this version, please make a screenshot (F10) and send it to me, for a chance to win a prize:P

Ver A 0.800 update:

New and Improved:

– First Game Goal and End of Game event: Reach a population of 20 or more with a total morale of 50 or more.
– The first batch of random events is now in, and they start occuring in Autumn during the first year
– Added the first weather events (mostly for atmosphere at the moment, they will do more in the upcoming versions)
– Remade the tutorial text, and added more info to it
– Improved and fixed several problems with kids and their age-ing. When they reach the age of 18 years, they will look for a partner to marry.
– Added more tool tips for icons and what not, still need to add more.
– Time at night passes 40% faster.
– Villagers have variable speeds when they are born or created.
– Added a pregnant icon to the villagers window or in the villagers list (yellow gives birth next season, green this season)

Misc:

– added debug saves for player bugs report (C:\User\yourusernam\CivitatemSaves)
– improved road speed construction (still needs more work)
– smoking meat now requirest 2 sacks of salt per 10 meat.

Bugs:

– fixed 90% of the stuck villagers behaviors.
– fixed a bug with villager not age-in properly
– fixed some bugs with the villagers not geting a proper name and fam name.
– fixed seed and grainfield when they more than 1 and seed consumption.
– fixed a problem with multiple herbalist houses and wounded
– fixed a bug with winter clothes.
– fixed a bug with multiple hunter or herbalists
– fixed the cross animation when a villager is healing his patients.

Blog Home » Update A 0.800 released!

Leave a Reply

Your email address will not be published. Required fields are marked *